<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tool Use | Bingbing Wen</title><link>https://bbwen.github.io/tags/tool-use/</link><atom:link href="https://bbwen.github.io/tags/tool-use/index.xml" rel="self" type="application/rss+xml"/><description>Tool Use</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Mon, 14 Sep 2026 00:00:00 +0000</lastBuildDate><image><url>https://bbwen.github.io/media/icon_hu_982c5d63a71b2961.png</url><title>Tool Use</title><link>https://bbwen.github.io/tags/tool-use/</link></image><item><title>Spurious Tool Use: When RL Agents Learn the Wrong Reason to Act</title><link>https://bbwen.github.io/publications/spurious-tool-use/</link><pubDate>Mon, 14 Sep 2026 00:00:00 +0000</pubDate><guid>https://bbwen.github.io/publications/spurious-tool-use/</guid><description>&lt;p&gt;We study when reinforcement learning causes agents to invoke tools in response to superficial cues rather than task requirements. Experiments with synthetic question-answering and mathematical reasoning tasks identify conditions that encourage these shortcuts. A reward based on judging the necessity of each tool call helps agents avoid unnecessary tool use while maintaining task performance.&lt;/p&gt;</description></item></channel></rss>